TY - BOOK AU - Kelvin Sung, Gregory Smith TI - Basic Math for Game Development with Unity 3D SN - 978-1-4842-5443-1 PY - 2019/// PB - Apress UR - https://doi.org/10.1007/978-1-4842-5443-1 UR - https://link.springer.com/openurl?genre=book&isbn=978-1-4842-5443-1 ER -